﻿using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Xml.Serialization;
using System.Resources;
// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.

[assembly: AssemblyTitle("Axe Framework")]
[assembly: AssemblyDescription("Framework helper library")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Twice Ranged Games")]
[assembly: AssemblyProduct("Axe Framework")]
[assembly: AssemblyCopyright("Khvedchenya Eugene ©  2006")]
[assembly: AssemblyTrademark("Shax company")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(true)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("cf3c01c1-ebe8-48ce-a021-cc1227bc68cd")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.1")]
[assembly: CLSCompliant(true)]
//[assembly: XmlSerializerVersion(Namespace = "Axe")]
[assembly: NeutralResourcesLanguageAttribute("en")]